I'm Shailesh Mishra.
Scene Reconstruction Engineer @ Quidient
My ultimate goal is to develop systems that enable individuals to express their creativity.
I aspire to create tools that empower others to design their personalized experiences, capable of inspiring many people.
Projects
Quidient 2024 Started working as Scene Reconstruction Engineer
Master Thesis, DFKI 2023 Handed in my thesis!
ICCV 2023 2023 Volunteered at ICCV 2023. Attended multiple workshops, posters and oral presentations. Great Networking Opportunity.
Eurographics 2023 2023 Published my work at NVIDIA to Eurographics conference. Held a short presentation at the conference.
Master Thesis, DFKI 2022 Started my thesis on Sign Language Producting at DFKI. Working with the Affective Computing Group (Fabrizio Nunnari and Patrick Gebhard)
Internship, NVIDIA 2022 Interned at NVIDIA (Jonathan Granskog and ADLR -DLSS- team) exploring the techniques and methods in inverse rendering, esp. Differentiable Rendering.
Master's in Computer Science 2020 Started studying at Saarland University.
Machine Learning Engineer, FuseMachines 2020 Worked for a local AI company to write some algorithms and documents involving different foundational models in machine learning.
Software Engineer, Alternative Technology 2019 Worked at local company (under Jyoti Tandukar) that specialized in software for carpet designs. Developed foundational algorithm to place a 3D object into a RGB image. The work introduced to me a mountain of research and was the first hand experience on vison algorithms.
Bachelor's in Computer Engineering, Pulchowk Campus 2018 I completed my degree from so-called 'the best institution' in Nepal.
Software Engineering Intern, LISNepal 2018 A typical enterprise software engineering task.