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Realistic Image Synthesis

Our computer graphics lab at the university partitioned the extensive topic of graphics into two distinct components. First was a computer graphics course that taught us the basics of ray tracing. The second course, Realistic Image Synthesis, delved into new and advanced rendering techniques, offering insights into path tracing, multiple-importance sampling, and photon mapping.

What is the first thing to do after implementing the renderer? Test it on a Cornell box. cornell

Hey, wouldn’t it be better to pinpoint the caustics? This required us to put into play a progressive photon mapper. Once set up, we could obtain (biased, of course!) results as illustrated in the featured image.

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Do take note of the intricate details on the water surface. Quite a sight, isn’t it?